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RIM Kamaloka

Kamaloka_en.jpg

 

The surroundings of Kamaloka is a temporary zone, the entrance to which is available 1 time per day for a group of players.


Kamaloka_main_inform_en.png

  • To enter you need to collect a party. Character levels must not differ by more than ±5 levels from the level of the selected zone. All party members must be near the NPC to enter the zone.
  • Entrance to the zone by level is available in the cities of Gludio, Dion, Heine, Oren, Schuttgart, Rune from npc Captain.
  • In the instanced zone there are monsters and/or the Boss according to the level of the players, after the victory you get experience and drops.
  • After visiting, you can pick up a reward in Tasks.

Kamaloka_Types_en.png

Type Number of characters Access limitation
Hall of the Abyss 2-6 characters Once a day.
Labyrinth of the Abyss 2-9 characters Once a day.

 

Hall of the Abyss - this is a time zone inside which lives a boss that must be killed. To enter the Hall of the Abyss, you need to gather a party of 2-6 people. Character levels must not differ by more than ±5 levels from the level of the Hall of the Abyss. All party members must be near the NPC to enter the Hall of the Abyss. There are 11 Halls of the Abyss in total.
Kamaloka_Types_Abyss_en.png
Town

Level halls

 (characters)

NPC to enter Name Boss Description and recommendations
Town of Gludio 23 lvl
(18-28 lvl)
Bathis Tomlan Kamos Quite a difficult boss with strong P.Atk. Sometimes uses Stun for 2-3 seconds. Without protection. Uses only physical skills, jewelry is not important.
26 lvl
(21-31 lvl)
Ol Ariosh The boss has a large supply of health, weak P.Atk., every 2-3 minutes. summons 1 minion. And uses only physical skills, jewelry is not important.
Town of Dion 33 lvl
(28-38 lvl)
Lucas Crimson Hatu Otis The boss has a large supply of health, uses a massive physical attack, when his health drops below 25%, he starts attacking at a faster speed. Without protection. Uses only physical skills, jewelry is not important. At the beginning of the mass attack cast, we advise you to take the characters away.
36 lvl
(31-41 lvl)
Seer Flouros The boss uses magic attacks - absorbs the health of the characters, the boss also summons the 1st minion with a magic attack - D-Grade jewelry is required.
Heine 43 lvl
(38-48 lvl)
Gosta Blade Otis It has a weak attack and defense, when health drops below 45%, it starts to summon minions that restore the boss's health. When minions appear, they must be killed as quickly as possible.
46 lvl
(41-51 lvl)
Weird Bunei Weak boss, stuns characters and uses a massive magic attack. Without protection. C-Grade jewelry is a must.
Town of Oren 53 lvl
(48-58 lvl)
Mouen Kaim Abigore Strong boss, summons suicidal minions. Minions fly up to the character and explode, dealing magic damage. We advise you to take PP or CE to the group in order to rut and stick minions, avoiding explosions near the members of the group.
56 lvl
(51-61 lvl)
Knight Montagnar Strong boss. The main danger is minions that attack the victim, the name of the victim is shouted out by the boss. If the minions are attacking the character, then it is necessary to run around the perimeter of the room from them until they switch to another victim, if the victim is a tanker, then it is necessary to make a small circle so that the group can attack the boss.
Town of Schuttgart 63 lvl
(58-68 lvl)
Vishotsky Venomous Storace The boss summons minions at the expense of his own health. After 30 seconds, the minion explodes and his health goes to the Boss. It is necessary to kill the minions that appear before they explode and heal the owner, killing about 15-17 minions can switch attention to the boss and finish him off.
66 lvl
(61-71 lvl)
Kel Bilette The boss has 2 features - summoning minions, killing which can temporarily lower the boss's defense, and often passing massive "Fear". So that the characters do not scatter in fear of the boss, you need to lure him into a niche on the right and stand in such a way that when passing through the "fear" the characters have nowhere to run.
Town of Rune 73 lvl
(68-78 lvl)
Mathias White Allosce

The boss periodically summons immortal minions that inflict short-term paralysis on party members. The more time passes, the more minions. You can take a summoner with the skill Изображение Betray.


Kamaloka_Quests_en.png

The essence of the quests is quite simple, you need to kill the Bosses in Kamalok. A detailed description of the quest can always be viewed in the game in the "Tasks" tab. All quests are one-time.
  • Mutated Kaneus - Gludio (Starting NPC Captain  Bathis)
    • Reward:
      • 17000 adena.
      • 70000 exp.
      • 32000 sp.
  • Mutated Kaneus - Dion (Starting NPC Captain  Lucas)
    • Reward:
      • 40000 adena.
      • 190000 exp.
      • 105000 sp.
  • Mutated Kaneus - Heine (Starting NPC Captain Gosta)
    • Reward:
      • 70000 adena.
      • 500000 exp.
      • 330000 sp.
  • Mutated Kaneus - Oren (Starting NPC Captain Mouen)
    • Reward:
      • 110000 adena.
      • 1000000 exp.
      • 770000 sp.
  • Mutated Kaneus - Schuttgart (Starting NPC Captain Vishotsky)
    • Reward:
      • 170000 adena.
      • 2060000 exp.
      • 1840000 sp.
  • Mutated Kaneus - Rune (Starting NPC Captain  Mathias)
    • Reward:
      • 240000 adena.
      • 3500000 exp.
      • 2960000 sp.
 
Labyrinth of the Abyss - this time zone, unlike other types of Kamaloka, has as many as 4 rooms, each room has different monsters. Clearing the first three rooms weakens the characteristics of the boss that lives in the last room. To enter the Labyrinth of the Abyss, you need to gather a party of 2-9 people. Character levels must not differ by more than ±5 levels from the level of the Labyrinth of the Abyss. All party members must be near the NPC to enter the Labyrinth of the Abyss.
Kamaloka_Passage_en.png
Each Labyrinth of the Abyss has completely different monsters, but there is a general principle for passing through all the Labyrinths of the Abyss.
It is not necessary to clear all the rooms, you can bypass the first 3 rooms along the edges or with the help of invisibility and immediately start farming the boss, however, clearing the first three rooms weakens the characteristics of the boss. On L2 Alternative servers, for completing the Labyrinth of level 78, an additional 1 Territory Badge is awarded to each member of the group.
 
First room
  • There are 9 monsters in the first room.
  • Only one of the monsters is real (womb), the rest are fake and will reappear after being killed.
  • After killing the uterus, the fake ones will stop appearing, it is not necessary to kill the remaining ones.
  • In the early Labyrinths, we advise you to carefully lure out 1-2 monsters and kill until you kill the queen.
  • Efficient way to find the uterus. The party must be present:
    • Skill Dagger Skill0051_0.jpg Lure.
    • Summoner with skill Skill1380_0.jpg Betray.
    The dagger draws out one monster, then the summoner uses Betray on it. If this is a fake monster, then he will run and start beating the real one, if this is a uterus, then the skill will not work on him.
  • Killing a queen in room 1 reduces the Maze Captain's physical defense by 1/3.
  • It is not necessary for a group of mages to kill the queen, they can go around the room around the edge, or use invisibility to go further.

Second room

  • In the second room, all the monsters are real.
  • After killing all the monsters in this room, the Labyrinth Captain's magic defense will decrease by 1/3.
  • A group of melee warriors or archers do not have to kill the monsters in this room, they can go around the edge of the room, or use invisibility to go further.

Third room

  • In the third room there is one strong monster - the Raid Boss.
  • Killing this monster reduces the Maze Captain's attack power by 1/3.

Fourth room - Boss

  • In the 4th room there is a Raid Boss - the Captain of the Labyrinth and his companions: 2 fighters and 2 healers / buffers.
  • An effective way to farm:
    • A knight class character (tank) aggro the boss and lead him in a big circle.
    • At this time, the party kills first healers / buffers, then fighters.
    • After killing all the companions, you can start the battle with the boss himself.
    • When respawning satellites, the tactic is repeated

 

Kamaloka_Types_Labyrinths_en.png

Town Labyrinth level (character) NPC to enter Name Boss
Town of Gludio 29
(24-34)
Bathis Lost Captain
Town of Dion 39
(34-44)
Lucas Lost Captain
Heine 49
(44-54)
Gosta Lost Captain
Town of Oren 59
(54-64)
Mouen Lost Captain
Town of Schuttgart 69
(64-74)
Vishotsky Lost Captain
Town of Rune 78
(73-80)
Mathias Lost Captain
 
 

 


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